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**You may not distribute this work or any previous work done by Bob Ritz dba Datanut
on any non-electronic media, including but not limited to books, newsletters, 
magazines, manuals,catalogues, and speech. You may not distribute this work in 
electronicmagazines or within computer software without prior written explicit
permission. These rights are temporary and revocable upon written, oral, or other 
notice by Robert Ritz dba Datanut**
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COPYRIGHT NOTICE
This article is Copyright 2000 by Bob Ritz. All rights reserved.
This file may be freely distributed provided:
*it is exact and complete.
*it includes this copyright notice.
*it is in electronic form.
*you do not charge a fee for copying or distribution.
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Map#  									06/03/01
									
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Map name:     Atlantian States
Version:      1.0
Map type:     Multiplayer
Map size:     25 x 30
Memory:       128Mb
Players:      2 - 9 Multi or (single / skirmish) player Map 	Note! I did not test in 		    multiplayer mode.
Tested with:  TA v3.1
Uncompressed: 42.5 Mb
Compressed:   23.3 Mb
Made with:    Annihilator 1.5 By Kinboat 1998
Made by:      Datanut
E-mail:       (Datanut) yom@comcast.net for bugs and comments.

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Description: Atlantian States is composed of many hours finding and sorting of many flats that I have saved over the years, some of I have created myself. I picked what I thought would best to define a new type of map to be called Atlantian States. Each State its own individual scenery. As you cross the winding rivers to other states you will see new landscapes and features only seen there.
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Multi Player Positions:  1&2  3&4 5&6 7&8
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Single Player: All Nine locations provide different strategies. Player nine position is the most difficult and is for the most experienced TA player who does not use NUKES! 
(Anybody can win with Nukes against the computer.)
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This map was tested with Cavedog units only. I'm using the TKOTAII_AI. TACC Required.
You will also need TAMEC's Feature pack Tamechpi2000.hpi & Tamechpi2000b.hpi or higher.
Lots of strategy in this map. For The TA Community.
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  Installation:
 -If you obtained this map as .ufo-file:
  Copy the .ufo-file to the TOTALA-directory (Not the TOTALA\MAPS-directory).
 -If you obtained this map as .tnt- and .ota-file:
  Make a subdirectory TOTALA\MAPS and extract the .tnt- and ota-file into it.
 -When selecting skirmishmode-maps, this map should be available. 

